All frames are encoded into an MP4 video using H.264 codec via FFmpeg (running in the browser via WebAssembly). A second progress bar tracks the encoding progress.
When using Path Tracer render mode, each frame is rendered with the specified number of path tracing samples. This produces photorealistic output but is significantly slower.The CPU still-image fallback is still-image only. It does not apply to MP4 generation, so path-traced video remains GPU/WebGL path-tracer mode.When TRACE cages or H-bonds are active, WebGL and path-traced video export prepare the overlay for each frame through the same frame-aware path before capture. If a frame cannot refresh its analysis overlay, Clavis reports the frame-stage failure instead of silently exporting stale frame-0 cages across the whole video.Native binary GROMACS sessions (.gro + .xtc/.trr and .tpr + .xtc/.trr) currently prioritize responsive selected-frame inspection and current-frame analysis for dense systems. Use .gro trajectory inputs for continuous MP4 export until native binary streaming export is fully stabilized.
Samples
Quality
Speed
64
Preview
Fast
128
Good
Moderate
256
High
Slow
512
Publication
Very slow
Path-traced video export can take several minutes to hours depending on frame count and sample settings. Use standard WebGL mode for quick previews.