PRO Feature - Path-traced rendering requires a PRO subscription. Upgrade to PRO for access.
Features
Global Illumination
Path tracing simulates real light behavior, producing soft shadows, ambient occlusion, and realistic material interactions automatically.Depth of Field
Create professional-looking renders with adjustable focus and aperture:| Setting | Range | Description |
|---|---|---|
| Focus Distance | 1-500 | Distance to the focal plane (in scene units) |
| F-Stop | 0.1-22 | Aperture size. Lower = more blur, higher = sharper |
| Aperture Blades | 6 | Creates hexagonal bokeh shapes |
Interactive Controls
Click-to-Focus (iPhone-style)
- Enable Depth of Field in the RENDER tab
- Click SET FOCUS to enter Focus Mode
- Click on any atom to set the focus point
- Drag vertically to adjust aperture:
- Drag up = higher f-stop (sharper image)
- Drag down = lower f-stop (more blur)
Click-to-Position Light
- Click SET LIGHT to enter Light Mode
- Click anywhere in the 3D scene to reposition the light source
- The light indicator sphere shows the current light direction
Quality Settings
| Setting | Description |
|---|---|
| Samples | More samples = less noise (128-512 recommended) |
| Ray Bounces | Light bounce depth (8-10 for interiors) |
| Resolution | 1x, 2x, or 4x output resolution multiplier |
Post-Processing
Denoising
Enable the denoiser to reduce noise in lower-sample renders:- Denoise Strength: 1-10 (higher = smoother but may lose detail)
Material Settings
| Setting | Range | Description |
|---|---|---|
| Roughness | 0-1 | Surface smoothness (0 = mirror, 1 = matte) |
| Metalness | 0-1 | Metallic appearance |
| Specular | 0-1 | Highlight brightness |
Presets
| Preset | Style |
|---|---|
| DEFAULT | Glossy materials with realistic reflections |
| OSPRAY AO | Matte look with ambient occlusion (publication-friendly) |
Best Practices
- Start with low samples (32-64) for previewing, then increase for final render
- Use AUTO FOCUS to quickly center the focal plane on the scene
- Enable shadows for more realistic renders
- Adjust exposure if the image is too bright or dark
- For publication figures, use the OSPRAY AO preset for clean, clear images
Export
Click EXPORT when the render is complete to download a high-resolution PNG image. The filename will include_pathtraced to distinguish it from standard screenshots.
Troubleshooting
Render looks grainy
Render looks grainy
Increase the sample count. For noise-free images, use 256+ samples.
No depth of field visible
No depth of field visible
- Ensure DoF is enabled
- Lower the f-stop value (try 0.5-1.4)
- Check that focus distance is set correctly (use AUTO FOCUS)
Render is too slow
Render is too slow
- Reduce resolution multiplier to 1x
- Lower the sample count
- Reduce ray bounces to 6-8
Atoms appear transparent
Atoms appear transparent
Check your layer settings - atom opacity affects the path tracer output.